//==============================================================================
// AOE_Bowman_Anim.txt
//==============================================================================

import bow_defines_anim.txt

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
               Visual Infantry G Hypaspist Head Standard
                      ReplaceTexture Infantry G Hypaspist Head Standard/Archer E Cavalry Head Standard
         }
      }
   }
}

//==============================================================================
define arrow
{
   set hotspot
   {
      version
      {
         Visual Attachments A HandArrow
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Archer G Toxotes_IdleA
					ReplaceTexture Archer G Toxotes Standard/archer g scythian
					connect Righthand bow hotspot
					Connect TopOfHead Head hotspot				   
					connect leftforearm GreekArcherShield hotspot
				}
			}
   }
}

//==============================================================================
anim walk
{
		SetSelector 
		{
			set hotspot
			{
				version
				{
					Visual Archer G Toxotes_WalkA
					ReplaceTexture Archer G Toxotes Standard/archer g scythian
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.50 true   
               tag FootstepRight 0.00 true   
//-- end auto generated section
					connect righthand bow hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm GreekArcherShield hotspot
				}
			}
                }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_AttackA
					ReplaceTexture Archer G Toxotes Standard/archer g scythian
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect righthand bow hotspot
					connect leftforearm GreekArcherShield hotspot
         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_DeathA
					ReplaceTexture Archer G Toxotes Standard/archer g scythian
					connect righthand bow hotspot
					Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
					connect leftforearm GreekArcherShield hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_FlailA
					ReplaceTexture Archer G Toxotes Standard/archer g scythian
					connect Righthand bow hotspot
					Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
					connect leftforearm GreekArcherShield hotspot
         }
      }
   }
}
